Design for Museums
Video, interactive, and graphic design for museum exhibits.
Experience with supplying content for various projects, locations and uses.
CONCEPT DEVELOPMENT
STORYBOARDING
WRITING
2D & 3D DESIGN & ANIMATION
AUDIO DESIGN
EDITING
RENDERING & DELIVERY
CASE STUDY
AMCD Disease Vector Education Center
Screen-based media content created for Anastasia Mosquito Control District’s on-site science & education museum.
INTERACTIVE MEDIA
Food & Habitat Interactive Exhibit
Mosquito Habitats & Food Sources – Cracker House and Yard
Sample pages from the tablet media that I designed from the ground up for this interactive exhibit.
I created the overall design (based on exhibit background), 25 unique screen designs–including splash, menu, and instruction pages–along with research, asset creation, copywriting, animation, and editing.
WIP interactive test.
WIP animation test.
Game tablet in context.
Life Cycle Interactive Exhibit & Game
Mosquito Life Cycle & Mosquito Specimens
Sample pages from the tablet media that I designed from the ground up for this unique interactive game. (Click on images to enlarge.)
I created the overall design, over 20 unique screen designs–including splash, menu, icons, instruction pages, and animated end screens–along with layout, asset creation, some copywriting, and editing.
The designs were then separated and assets delivered to a developer to code and render them interactive. I supported the deliverables with animation samples to relay interactive intent.
Mosquito Borne-Infectious Diseases Interactive Exhibit
Vector-Borne Disease History
Based on a massive amount of data from the scientists, I collated and designed the extensive visual content for this unique interactive game.
The overall design includes 11 videos showcasing 11 different prominent diseases from world history.
Design work included: splash screen, menu, icons, sidebars, and of course, animation–along with map design, layout, asset creation, some copywriting, editing and rendering. Final files were then delivered to the developer to make interactive.
This exhibit is fully-projected and interactive. Videos are called up by touching the “buttons” projected onto the wall.
VIDEO DESIGN
GPS/GIS Video
Mosquito Control Technology & Tools – GPS & GIS Technology Exhibit
I created both of these videos with common splash screen (based on a provided script)–visual concept, design, asset creation, animation, some copywriting, editing, and rendering.
As art of an exhibit surrounded by tracking tools, these videos play upon pressing a corresponding button next to the monitor.
Video 1: Track & Treat Mosquito Populations
Video 1: Advancement in Mosquito Control Technology
Final video design.
Mosquito Manipulation Video
Mosquito Control Technology & Tools – Sterile Insect Technique (SIT)
I created both versions of this video (based on a provided script)–visual concept, design, asset creation, animation, some copywriting, editing, and rendering.
Early design & animation test.
Career Videos
Entomology Is Fun
I created the graphics for this interactive video exhibit (based on the provided splash menu)–lower third design, copywriting, assets and animation design.
These videos are called up upon touching corresponding buttons on the surrounding display.
ULV Experience
Mosquito Control Technology & Tools – Ground Operations
I created the graphics portion (design, copy, assets and animation) of this informational video, which discusses Ultra-Low Volume spraying to help control adult mosquito populations. This video supports an exhibit with life-size truck bed and spray equipment.
Helicopter Flight Simulator
Mosquito Control Technology & Tools – Aerial Operations
I created the graphics portion (3D modeling & animation) of this video, which is part of an exhibit with a full-scale helicopter simulator where visitors can sit inside and fly virtual mosquito surveillance and spray missions.
One of three flight videos shown here.
Early design & animation test.
Video in context.
Trap Tree Exhibit
Mosquito Control Technology & Tools – Traps
I created the initial design intent and boards for this video (set within the “tree”), which was then completed by a project teammate.
EXAMPLE
Potter’s Wax Museum
Media design for interactive exhibit.
Interactive Music Exhibit
An Interactive History of Great Musicians
Development of interactive, screen-based media for a museum exhibit showcasing prominent composers throughout history–reflected by the wax figures surrounding the exhibit.
This included visual & interactive design, layout, asset creation, copywriting, animation, interactivity / coding, audio, editing, and rendering to spec. I also created a novel menu and button menu design for moving throughout the experience, using animated piano keys and foot pedals.